Tuesday 4 June 2019

6th Computer Graphics & Animation 2019 Toronto

 We welcome you to attend the 6th International Conference on Computer Graphics & Animation during September 25-26, 2019 in Toronto, Canada is an academic and business opportunities for next-generation technologies and strategies from the world of Computer Graphics, Animation, Game Design & Development, GPU Technology, Virtual Reality, Computer Vision, Human-computer Interaction and CGI Companies an opportunity to explore and discover the latest trends and research technology implementation of Computer Graphics field in driving forward your knowledge & business in 2019 and beyond. We cordially invite all the participants who are interested in sharing their knowledge and research in the arena of the history, technologies, and trends of computer graphics, animation, and games catered to industry professionals and academic communities worldwide.

Computer Graphics & Animation 2019 is pleased to invites scientists, researchers, educators, professionals, practitioners, animators, graphic designers, software developers, artists, head of departments, professors, heads of innovation, brand managers, start-ups and innovators, tech providers, venture capitalists and students with their innovative ideas and creativity. The conference is organized with the theme "Global innovation and research techniques in Computer Graphics, Animation, Game design & VR" which comprised of 16 Sessions/Tracks designed to offer widespread the knowledge that addresses current issues and innovations in the field of Graphics & Animation world. This will be a high-level tech conference which includes thinking brands, market leaders, CG evangelists and hot start-ups to explore and debate the advancements in Computer Graphics & Animation and the impacts within the Academic, Enterprise & Consumer sectors.

This conference consist of Oral presentations, Poster Presentations, Workshops/Symposiums, Young Researcher Forums, Exhibition to discuss the current trends, challenges, regulatory matters and future opportunities of Computer Graphics, Animation & interactive techniques.


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